L.A. Rush

L.A. Rush

North American cover art
Developer(s) Midway Studios - Newcastle
Publisher(s) Midway Games
Platform(s) PS2, Xbox, Gizmondo, PC, PlayStation Portable
Release date(s) October 10, 2005 kaze (NA)
October 21, 2005 (EU)
February 1, 2006 (PC) (NA)
April 28, 2006 (PC) (EU)
October 30, 2006 (PSP) (NA)
Genre(s) Driving
Mode(s) Single player, multiplayer
Rating(s) PEGI: 12+
ESRB: Teen (T)
BBFC: PG
Media/distribution DVD

L.A. Rush is the 4th installment in the Rush series of video games. It was released in North America for the PlayStation 2 and Xbox consoles on October 10, 2005 and on October 21 in Europe. The PC version was released on November 4 in Europe. PlayStation Portable version was released on October 30, 2006 named Rush. Many details were revealed at E3 in May 2005. The game is free-roaming with races similar to those in Need for Speed: Underground 2. The GPS map can have a point assigned to a certain location and then the point shows up on the radar during gameplay. The game features voice talent from Orlando Jones, Bill Bellamy, and Twista. In addition to the console versions and PC version it was to be available on Gizmondo.[1]

Contents

District Areas

Hollywood

Downtown

South Central

South Bay

Santa Monica

Soundtrack

L.A. Rush OST
Studio album
Length 84:12

The Soundtrack to the game was given as gifts at Game in 2005 alongside other purchases.

# Title Artist(s) Feature guest(s) Time
1 "Driving" APM 4:33
2 "Energize" APM 4:57
3 "Get Your Hands Up" APM 5:08
4 "Lets Ride" APM 2:43
5 "X Games" APM 3:10
6 "Standard" APM 3:05
7 "All Of My Life" Damian Valentine 4:19
8 "Violate" Damian Valentine 3:09
9 "City Of Angels" Damian Valentine Billy Staff 1:52
10 "Pop Dat Clutch" Damian Valentine Permashine, Tory Tee 2:53
11 "Gonna Go" Damian Valentine Permashine, Tory Tee, Adi, Shon 3:18
12 "We Ridin" Damian Valentine Permashine, Tory Tee, Nikki Aguire, Afton 2:47
13 "Speedway" † Desert Mobb 3:47
14 "Tipsy" J-Kwon 4:03
15 "The Jump Off" Lil Kim Mr. Cheeks 3:54
16 "Funny Little Feeling" Rock 'N' Roll Soldiers 2:47
17 "Pro-test" Skinny Puppy 5:28
18 "Dooley Wop" Sleepy Brown Big Boi 3:52
19 "Get Me" Twista 3:58
20 "Get That Doe" (Ain't It Man) Twista 3:51
21 "Kill Us All" Twista 3:10
22 "Y'all Know Who" Twista 3:49
23 "50 60 75" Young L.O.R.D. 3:39
Desert Mobb had made this song exclusively for L.A. Rush.

PSP version

PlayStation Portable port was released on October 30, 2006 named Rush.

The game has all-new missions and two all-new modes. Other new features include 50 new vehicles (with at least 36 of them being licensed), 30 new cruise missions (playable with another player using the PSP's Wi-Fi), upgrades for cars (available from multiple top-line manufacturers and West Coast Customs) and a new hip-hop and rock soundtrack. Twista and Lil' Kim are featured in the soundtrack.

Modes

The "battle" race mode lets players go head-to-head with each other in a power-up-propelled race to the finish. This mode was also featured in the home version of Rush 2049.

The "stunt arena" mode lets the player launch their car off ramps and fly through the air and performing different tricks. In order to keep up with points, the player must land their car safely on all four wheels. This feature was missing in L.A. Rush, but was in all other home Rush games. You also can unlock new cars and customize them in West Coast Customs.

Reception

 Reception
Review scores
Publication Score
1UP.com C+
Game Informer 8.3/10
GameSpot 7.5/10
GameSpy 2/5
GameTrailers 7.7/10
IGN 5.6/10
PSM 6.5/10

Many reviewers have been critical of the game. One common criticism is that the option to customize the cars was poorly realised; you cannot modify them yourself, instead, the car is automatically upgraded by the West Coast Customs crew. GamesRadar says: "Roll your vehicle into the garage and they'll kit it out with what they feel like".[2]

Not all reaction was negative. The realistic handling in the game was welcomed by some as being comparable to the handling in Juiced and Need for Speed: Underground 2. L.A. Rush has also been criticised for not including every area of Los Angeles; for example, the San Fernando Valley was excluded. A criticism among fans is that the game is too realistic in comparison to the earlier Rush games which featured exaggerated fantasy locations and game physics.

The game features many licensed cars such as the Nissan Sentra SE-R Spec-V, the Subaru Impreza WRX STI, the Nissan Skyline GTR R34 and the Mitsubishi Lancer Evolution VII (among others). In total, up to 30 licensed cars are unlockable in the game.[3]

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References

External links